AI Insights · Timothy · July 2022
Top 5 Shooter Games on Android in Denmark: Q2 2022 Performance
Discover the performance of the top 5 shooter games on Android in Denmark during Q2 2022, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 shooter games on Android in Denmark showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at each game's metrics.
Apex Legends Mobile from ELECTRONIC ARTS saw a notable start with weekly downloads peaking at around 1.9K in mid-May. However, downloads tapered off, reaching approximately 440 by the end of June. The game’s weekly revenue experienced a similar decline, starting at $232 and ending at $89. Active user numbers fluctuated, peaking at 2.5K in late May before settling at about 1.7K in late June.
Zooba: Fun Battle Royale Games by Wildlife Studios generated consistent weekly revenue, ranging from $823 to $2K throughout Q2. Weekly downloads remained relatively stable, averaging around 220 to 450, with a slight peak of 296 in the last week of June. Active users showed a gradual decline from 3.9K in early April to 3K by mid-June, rebounding slightly to 3.3K at the quarter’s end.
Western Sniper: Wild West FPS from CASUAL AZUR GAMES did not generate any revenue but maintained a steady download rate, fluctuating between 150 and 280 downloads per week. The game’s active user base showed a gradual increase, peaking at 594 in late May before slightly declining to 487 by the end of June.
PUBG MOBILE by Level Infinite exhibited strong revenue performance, with weekly earnings ranging from $1.3K to $4.6K. Weekly downloads were stable, hovering around 200 to 270. Active users remained robust, averaging around 3.5K to 4K throughout the quarter.
Critical Strike CS: Online FPS from VERTIGO GAMES saw moderate weekly revenue, peaking at $581 in late April and fluctuating between $81 and $554 in subsequent weeks. Downloads varied, with highs of 370 in mid-April and lows of 115 in mid-June. Active users followed a similar trend, starting at 1.4K in late March, dropping to 843 by mid-June, and rising again to 1.1K at the end of June.
These insights highlight the dynamic nature of the shooter game market in Denmark. For more detailed analysis and data, visit Sensor Tower.